leave_guild instead of leave

This commit is contained in:
Oupson 2020-08-25 23:37:30 +02:00
parent 5e125052c5
commit cb378dd042
1 changed files with 2 additions and 2 deletions

View File

@ -10,12 +10,12 @@ use serenity::{
use std::convert::TryFrom; use std::convert::TryFrom;
#[group] #[group]
#[commands(leave, send_message)] #[commands(leave_guild, send_message)]
pub(crate) struct Owner; pub(crate) struct Owner;
#[command] #[command]
#[owners_only] #[owners_only]
pub async fn leave(ctx: &Context, _msg: &Message, mut args: Args) -> CommandResult { pub async fn leave_guild(ctx: &Context, _msg: &Message, mut args: Args) -> CommandResult {
let guild = GuildId::try_from(args.single::<u64>()?)?; let guild = GuildId::try_from(args.single::<u64>()?)?;
guild.leave(&ctx.http).await?; guild.leave(&ctx.http).await?;
Ok(()) Ok(())