Initial Commit
This commit is contained in:
parent
4faf6c25a5
commit
e8283b0916
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.4.33110.190
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AudioManager", "AudioManager\AudioManager.vcxproj", "{AB9AB063-8DF7-475F-BA26-E548DE7ADC42}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|x64 = Debug|x64
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Debug|x86 = Debug|x86
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Release|x64 = Release|x64
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Release|x86 = Release|x86
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{AB9AB063-8DF7-475F-BA26-E548DE7ADC42}.Debug|x64.ActiveCfg = Debug|x64
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{AB9AB063-8DF7-475F-BA26-E548DE7ADC42}.Debug|x64.Build.0 = Debug|x64
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{AB9AB063-8DF7-475F-BA26-E548DE7ADC42}.Debug|x86.ActiveCfg = Debug|Win32
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{AB9AB063-8DF7-475F-BA26-E548DE7ADC42}.Debug|x86.Build.0 = Debug|Win32
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{AB9AB063-8DF7-475F-BA26-E548DE7ADC42}.Release|x64.ActiveCfg = Release|x64
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{AB9AB063-8DF7-475F-BA26-E548DE7ADC42}.Release|x64.Build.0 = Release|x64
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{AB9AB063-8DF7-475F-BA26-E548DE7ADC42}.Release|x86.ActiveCfg = Release|Win32
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{AB9AB063-8DF7-475F-BA26-E548DE7ADC42}.Release|x86.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {E52E8A34-C699-4524-A66A-AD77846E7FF9}
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EndGlobalSection
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EndGlobal
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// AudioManager.cpp : This file contains the 'main' function. Program execution begins and ends there.
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//
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#include <iostream>
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#include <windows.h>
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#include <commctrl.h>
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#include <mmdeviceapi.h>
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#include <endpointvolume.h>
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#include "CAudioEndpointVolumeCallback.h"
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#define EXIT_ON_ERROR(hr) \
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if (FAILED(hr)) { exit(-1); }
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#define ERROR_CANCEL(hr) \
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if (FAILED(hr)) { \
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MessageBox(hDlg, TEXT("The program will exit."), \
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TEXT("Fatal error"), MB_OK); \
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EndDialog(hDlg, TRUE); return TRUE; }
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#define SAFE_RELEASE(punk) \
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if ((punk) != NULL) \
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{ (punk)->Release(); (punk) = NULL; }
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volatile bool isRunning = true;
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BOOL WINAPI HandlerRoutine(_In_ DWORD dwCtrlType) {
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switch (dwCtrlType)
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{
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case CTRL_C_EVENT:
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isRunning = false;
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// Signal is handled - don't pass it on to the next handler
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return TRUE;
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default:
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// Pass signal on to the next handler
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return FALSE;
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}
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}
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int main()
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{
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HRESULT hr = S_OK;
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GUID g_guidMyContext = GUID_NULL;
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IMMDeviceEnumerator* pEnumerator = NULL;
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IMMDevice* pDevice = NULL;
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IMMDevice* cDevice = NULL;
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static IAudioEndpointVolume* g_pEndptVol = NULL;
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static IAudioEndpointVolume* g_cEndptVol = NULL;
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SetConsoleCtrlHandler(HandlerRoutine, TRUE);
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hr = CoInitialize(NULL);
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EXIT_ON_ERROR(hr);
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hr = CoCreateGuid(&g_guidMyContext);
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EXIT_ON_ERROR(hr);
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// Get enumerator for audio endpoint devices.
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hr = CoCreateInstance(__uuidof(MMDeviceEnumerator),
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NULL, CLSCTX_INPROC_SERVER,
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__uuidof(IMMDeviceEnumerator),
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(void**)&pEnumerator);
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EXIT_ON_ERROR(hr);
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hr = pEnumerator->GetDefaultAudioEndpoint(eRender, eConsole, &pDevice);
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EXIT_ON_ERROR(hr);
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hr = pEnumerator->GetDefaultAudioEndpoint(eRender, eCommunications, &cDevice);
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EXIT_ON_ERROR(hr);
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hr = pDevice->Activate(__uuidof(IAudioEndpointVolume),
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CLSCTX_ALL, NULL, (void**)&g_pEndptVol);
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EXIT_ON_ERROR(hr);
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hr = cDevice->Activate(__uuidof(IAudioEndpointVolume),
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CLSCTX_ALL, NULL, (void**)&g_cEndptVol);
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EXIT_ON_ERROR(hr);
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CAudioEndpointVolumeCallback EPVolEvents(g_pEndptVol, g_cEndptVol, g_guidMyContext);
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float mainVolume;
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hr = g_pEndptVol->GetMasterVolumeLevelScalar(&mainVolume);
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EXIT_ON_ERROR(hr);
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float commVolume;
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hr = g_cEndptVol->GetMasterVolumeLevelScalar(&commVolume);
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EXIT_ON_ERROR(hr);
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std::cout << "\r\033[2KMain Volume : " << mainVolume * 100 << ", Communication Volume : " << commVolume * 100;
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hr = g_pEndptVol->RegisterControlChangeNotify(
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(IAudioEndpointVolumeCallback*)&EPVolEvents);
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EXIT_ON_ERROR(hr);
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while (isRunning) {
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Sleep(0);
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}
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SAFE_RELEASE(pEnumerator);
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SAFE_RELEASE(pDevice);
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SAFE_RELEASE(g_pEndptVol);
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SAFE_RELEASE(g_cEndptVol);
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CoUninitialize();
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return 0;
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}
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@ -0,0 +1,138 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<VCProjectVersion>16.0</VCProjectVersion>
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<Keyword>Win32Proj</Keyword>
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<ProjectGuid>{ab9ab063-8df7-475f-ba26-e548de7adc42}</ProjectGuid>
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<RootNamespace>AudioManager</RootNamespace>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="Shared">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="AudioManager.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="CAudioEndpointVolumeCallback.h" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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@ -0,0 +1,27 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<Filter Include="Source Files">
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||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
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<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
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</Filter>
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||||
<Filter Include="Header Files">
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<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
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<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
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</Filter>
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||||
<Filter Include="Resource Files">
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||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
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||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
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</Filter>
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||||
</ItemGroup>
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||||
<ItemGroup>
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<ClCompile Include="AudioManager.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="CAudioEndpointVolumeCallback.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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</Project>
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@ -0,0 +1,87 @@
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#pragma once
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#include <endpointvolume.h>
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#include <iostream>
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class CAudioEndpointVolumeCallback : public IAudioEndpointVolumeCallback
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{
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private:
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LONG _cRef;
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IAudioEndpointVolume* g_pEndptVol;
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IAudioEndpointVolume* g_cEndptVol;
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GUID g_guidContext;
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public:
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CAudioEndpointVolumeCallback(IAudioEndpointVolume* g_pEndptVol, IAudioEndpointVolume* g_cEndptVol, GUID g_guidContext) :
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_cRef(1), g_pEndptVol(g_pEndptVol), g_cEndptVol(g_cEndptVol), g_guidContext(g_guidContext)
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{
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}
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~CAudioEndpointVolumeCallback()
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{
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}
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// IUnknown methods -- AddRef, Release, and QueryInterface
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ULONG STDMETHODCALLTYPE AddRef()
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{
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return InterlockedIncrement(&_cRef);
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}
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ULONG STDMETHODCALLTYPE Release()
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{
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ULONG ulRef = InterlockedDecrement(&_cRef);
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if (0 == ulRef)
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{
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delete this;
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}
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return ulRef;
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}
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HRESULT STDMETHODCALLTYPE QueryInterface(REFIID riid, VOID** ppvInterface)
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{
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if (IID_IUnknown == riid)
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{
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AddRef();
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*ppvInterface = (IUnknown*)this;
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}
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else if (__uuidof(IAudioEndpointVolumeCallback) == riid)
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{
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AddRef();
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*ppvInterface = (IAudioEndpointVolumeCallback*)this;
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}
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else
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{
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*ppvInterface = NULL;
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return E_NOINTERFACE;
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}
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return S_OK;
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}
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// Callback method for endpoint-volume-change notifications.
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HRESULT STDMETHODCALLTYPE OnNotify(PAUDIO_VOLUME_NOTIFICATION_DATA pNotify)
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{
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if (pNotify == NULL)
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{
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return E_INVALIDARG;
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||||
}
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if (pNotify->guidEventContext != this->g_guidContext)
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||||
{
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HRESULT hr = this->g_cEndptVol->SetMasterVolumeLevelScalar(pNotify->fMasterVolume, &this->g_guidContext);
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||||
if (hr != S_OK) {
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std::cerr << "Error while setting volume" << std::endl;
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}
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float commVolume;
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hr = g_cEndptVol->GetMasterVolumeLevelScalar(&commVolume);
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||||
if (hr == S_OK) {
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std::cout << "\r\033[2KMain Volume : " << pNotify->fMasterVolume * 100 << ", Communication Volume : " << commVolume * 100;
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}
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||||
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}
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return S_OK;
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}
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};
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